Mapping/Custom Targets

Default targets can be replaced using 3 images. Following files have to be place in map folder: Main image that's also used as target collider. Target outline, it's also recommended to disable "Scale outlines from inside" map parameter. Example image has very low alpha to be less distracting. Target hit score from image red channel. In other words the brighter pixel color is the more points player gets. In this example player gets full score for headshot and half of it for bodyshot.
 * target-image.png
 * target-image-outline.png
 * target-image-hitscore.png